| - Cal3D 0.9 API Reference - |
#include <saver.h>
Static Public Methods | |
| bool | saveCoreAnimation (const std::string &strFilename, CalCoreAnimation *pCoreAnimation) |
| Saves a core animation instance. More... | |
| bool | saveCoreMaterial (const std::string &strFilename, CalCoreMaterial *pCoreMaterial) |
| Saves a core material instance. More... | |
| bool | saveCoreMesh (const std::string &strFilename, CalCoreMesh *pCoreMesh) |
| Saves a core mesh instance. More... | |
| bool | saveCoreSkeleton (const std::string &strFilename, CalCoreSkeleton *pCoreSkeleton) |
| Saves a core skeleton instance. More... | |
Static Protected Methods | |
| bool | saveCoreBones (std::ofstream &file, const std::string &strFilename, CalCoreBone *pCoreBone) |
| Saves a core bone instance. More... | |
| bool | saveCoreKeyframe (std::ofstream &file, const std::string &strFilename, CalCoreKeyframe *pCoreKeyframe) |
| Saves a core keyframe instance. More... | |
| bool | saveCoreSubmesh (std::ofstream &file, const std::string &strFilename, CalCoreSubmesh *pCoreSubmesh) |
| Saves a core submesh instance. More... | |
| bool | saveCoreTrack (std::ofstream &file, const std::string &strFilename, CalCoreTrack *pCoreTrack) |
| Saves a core track instance. More... | |
| bool | saveXmlCoreSkeleton (const std::string &strFilename, CalCoreSkeleton *pCoreSkeleton) |
| Saves a core skeleton instance to a XML file. More... | |
| bool | saveXmlCoreAnimation (const std::string &strFilename, CalCoreAnimation *pCoreAnimation) |
| Saves a core animation instance in a XML file. More... | |
| bool | saveXmlCoreMesh (const std::string &strFilename, CalCoreMesh *pCoreMesh) |
| Saves a core mesh instance in a XML file. More... | |
| bool | saveXmlCoreMaterial (const std::string &strFilename, CalCoreMaterial *pCoreMaterial) |
| Saves a core material instance to a XML file. More... | |
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Saves a core animation instance. This function saves a core animation instance to a file.
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Saves a core bone instance. This function saves a core bone instance to a file stream.
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Saves a core keyframe instance. This function saves a core keyframe instance to a file stream.
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Saves a core material instance. This function saves a core material instance to a file.
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Saves a core mesh instance. This function saves a core mesh instance to a file.
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Saves a core skeleton instance. This function saves a core skeleton instance to a file.
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Saves a core submesh instance. This function saves a core submesh instance to a file stream.
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Saves a core track instance. This function saves a core track instance to a file stream.
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Saves a core animation instance in a XML file. This function saves a core animation instance to a XML file.
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Saves a core material instance to a XML file. This function saves a core material instance to a XML file.
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Saves a core mesh instance in a XML file. This function saves a core mesh instance to a XML file.
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Saves a core skeleton instance to a XML file. This function saves a core skeleton instance to a XML file.
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1.2.14
© 1997-2001
Dimitri van Heesch