| - Cal3D 0.9 API Reference - |
#include <coremesh.h>
Public Methods | |
| CalCoreMesh () | |
| Constructs the core mesh instance. More... | |
| virtual | ~CalCoreMesh () |
| Destructs the core mesh instance. More... | |
| int | addCoreSubmesh (CalCoreSubmesh *pCoreSubmesh) |
| Adds a core submesh. More... | |
| bool | create () |
| Creates the core mesh instance. More... | |
| void | destroy () |
| Destroys the core mesh instance. More... | |
| CalCoreSubmesh * | getCoreSubmesh (int id) |
| Provides access to a core submesh. More... | |
| int | getCoreSubmeshCount () |
| Returns the number of core submeshes. More... | |
| std::vector< CalCoreSubmesh * > & | getVectorCoreSubmesh () |
| Returns the core submesh vector. More... | |
| int | addAsMorphTarget (CalCoreMesh *pCoreMesh) |
| Adds a core submesh. More... | |
Protected Attributes | |
| std::vector< CalCoreSubmesh * > | m_vectorCoreSubmesh |
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Constructs the core mesh instance. This function is the default constructor of the core mesh instance. |
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Destructs the core mesh instance. This function is the destructor of the core mesh instance. |
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Adds a core submesh. This function adds a core mesh as a blend target. It adds appropriate CalCoreSubMorphTargets to each of the core sub meshes.
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Adds a core submesh. This function adds a core submesh to the core mesh instance.
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Creates the core mesh instance. This function creates the core mesh instance.
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Destroys the core mesh instance. This function destroys all data stored in the core mesh instance and frees all allocated memory. |
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Provides access to a core submesh. This function returns the core submesh with the given ID.
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Returns the number of core submeshes. This function returns the number of core submeshes in the core mesh instance.
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Returns the core submesh vector. This function returns the vector that contains all core submeshes of the core mesh instance.
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1.2.14
© 1997-2001
Dimitri van Heesch