- Cal3D 0.9 API Reference - |
#include <streamsource.h>
Inheritance diagram for CalStreamSource:
Public Methods | |
CalStreamSource (std::istream &inputStream) | |
Constructs a stream source instance from an existing istream. More... | |
virtual | ~CalStreamSource () |
Destruct the CalStreamSource. More... | |
virtual bool | ok () const |
Checks whether the data source is in a good state. More... | |
virtual void | setError () const |
Sets the error code and message related to a streaming source. | |
virtual bool | readBytes (void *pBuffer, int length) |
Reads a number of bytes. More... | |
virtual bool | readFloat (float &value) |
Reads a float. More... | |
virtual bool | readInteger (int &value) |
Reads an integer. More... | |
virtual bool | readString (std::string &strValue) |
Reads a string. More... | |
Protected Attributes | |
std::istream * | mInputStream |
This is an object designed to represent a source of Cal3d data as coming from a standard input stream.
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Constructs a stream source instance from an existing istream. This function is the only constructor of the stream source.
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Destruct the CalStreamSource. Note that input stream is not closed here; this should be handled externally. |
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Checks whether the data source is in a good state. This function checks if the istream can be used.
Implements CalDataSource. |
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Reads a number of bytes. This function reads a given number of bytes from this data source.
Implements CalDataSource. |
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Reads a float. This function reads a float from this data source.
Implements CalDataSource. |
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Reads an integer. This function reads an integer from this data source.
Implements CalDataSource. |
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Reads a string. This function reads a string from this data source.
Implements CalDataSource. |