| - Cal3D 0.9 API Reference - |
| blend(float d, const CalQuaternion &q) | CalQuaternion | |
| CalQuaternion() | CalQuaternion | |
| CalQuaternion(const CalQuaternion &q) | CalQuaternion | |
| CalQuaternion(float qx, float qy, float qz, float qw) | CalQuaternion | |
| clear() | CalQuaternion | |
| conjugate() | CalQuaternion | |
| invert() | CalQuaternion | |
| operator *(const CalQuaternion &q, const CalQuaternion &r) | CalQuaternion | [friend] |
| operator *=(const CalQuaternion &q) | CalQuaternion | |
| operator *=(const CalVector &v) | CalQuaternion | |
| operator=(const CalQuaternion &q) | CalQuaternion | |
| operator[](unsigned int index) | CalQuaternion | |
| operator[](unsigned int index) const | CalQuaternion | |
| set(float qx, float qy, float qz, float qw) | CalQuaternion | |
| shortestArc(const CalVector &from, const CalVector &to) | CalQuaternion | [friend] |
| w (defined in CalQuaternion) | CalQuaternion | |
| x (defined in CalQuaternion) | CalQuaternion | |
| y (defined in CalQuaternion) | CalQuaternion | |
| z (defined in CalQuaternion) | CalQuaternion | |
| ~CalQuaternion() | CalQuaternion |
1.2.14
© 1997-2001
Dimitri van Heesch