| - Cal3D 0.9 API Reference - |
| calculateNormals(CalSubmesh *pSubmesh, float *pNormalBuffer) | CalPhysique | |
| calculateTangentSpaces(CalSubmesh *pSubmesh, int mapId, float *pTangentSpaceBuffer) | CalPhysique | |
| calculateVertices(CalSubmesh *pSubmesh, float *pVertexBuffer) | CalPhysique | |
| calculateVerticesAndNormals(CalSubmesh *pSubmesh, float *pVertexBuffer) | CalPhysique | |
| calculateVerticesNormalsAndTexCoords(CalSubmesh *pSubmesh, float *pVertexBuffer, int NumTexCoords=1) | CalPhysique | |
| CalPhysique() | CalPhysique | |
| create(CalModel *pModel) | CalPhysique | |
| destroy() | CalPhysique | |
| m_Normalize (defined in CalPhysique) | CalPhysique | |
| m_pModel (defined in CalPhysique) | CalPhysique | |
| setNormalization(bool normalize) | CalPhysique | |
| update() | CalPhysique | |
| ~CalPhysique() | CalPhysique | [virtual] |
1.2.14
© 1997-2001
Dimitri van Heesch