- Cal3D 0.9 API Reference - |
attachMesh(int coreMeshId) | CalModel | |
CalModel() | CalModel | |
create(CalCoreModel *pCoreModel) | CalModel | |
destroy() | CalModel | |
detachMesh(int coreMeshId) | CalModel | |
disableInternalData() | CalModel | |
getCoreModel() | CalModel | |
getMesh(int coreMeshId) | CalModel | |
getMixer() | CalModel | |
getPhysique() | CalModel | |
getRenderer() | CalModel | |
getSkeleton() | CalModel | |
getSpringSystem() | CalModel | |
getUserData() | CalModel | |
getVectorMesh() | CalModel | |
m_pCoreModel (defined in CalModel) | CalModel | [protected] |
m_pMixer (defined in CalModel) | CalModel | [protected] |
m_pPhysique (defined in CalModel) | CalModel | [protected] |
m_pRenderer (defined in CalModel) | CalModel | [protected] |
m_pSkeleton (defined in CalModel) | CalModel | [protected] |
m_pSpringSystem (defined in CalModel) | CalModel | [protected] |
m_userData (defined in CalModel) | CalModel | [protected] |
m_vectorMesh (defined in CalModel) | CalModel | [protected] |
setLodLevel(float lodLevel) | CalModel | |
setMaterialSet(int setId) | CalModel | |
setUserData(Cal::UserData userData) | CalModel | |
update(float deltaTime) | CalModel | |
~CalModel() | CalModel | [virtual] |