- Cal3D 0.9 API Reference - |
blendCycle(int id, float weight, float delay) | CalMixer | |
CalMixer() | CalMixer | |
clearCycle(int id, float delay) | CalMixer | |
create(CalModel *pModel) | CalMixer | |
destroy() | CalMixer | |
executeAction(int id, float delayIn, float delayOut, float weightTarget=1.0f) | CalMixer | |
getAnimationDuration() | CalMixer | |
getAnimationTime() | CalMixer | |
m_animationDuration (defined in CalMixer) | CalMixer | |
m_animationTime (defined in CalMixer) | CalMixer | |
m_listAnimationAction (defined in CalMixer) | CalMixer | |
m_listAnimationCycle (defined in CalMixer) | CalMixer | |
m_pModel (defined in CalMixer) | CalMixer | |
m_vectorAnimation (defined in CalMixer) | CalMixer | |
setAnimationTime(float animationTime) | CalMixer | |
updateAnimation(float deltaTime) | CalMixer | |
updateSkeleton() | CalMixer | |
~CalMixer() | CalMixer | [virtual] |