- Cal3D 0.9 API Reference - |
addCoreBone(CalCoreBone *pCoreBone) | CalCoreSkeleton | |
CalCoreSkeleton() | CalCoreSkeleton | |
calculateBoundingBox(CalCoreModel *pCoreModel) (defined in CalCoreSkeleton) | CalCoreSkeleton | |
calculateState() | CalCoreSkeleton | |
create() | CalCoreSkeleton | |
destroy() | CalCoreSkeleton | |
getCoreBone(int coreBoneId) | CalCoreSkeleton | |
getCoreBone(const std::string &strName) | CalCoreSkeleton | |
getCoreBoneId(const std::string &strName) | CalCoreSkeleton | |
getListRootCoreBoneId() | CalCoreSkeleton | |
getVectorCoreBone() | CalCoreSkeleton | |
m_listRootCoreBoneId (defined in CalCoreSkeleton) | CalCoreSkeleton | [protected] |
m_mapCoreBoneNames (defined in CalCoreSkeleton) | CalCoreSkeleton | [protected] |
m_vectorCoreBone (defined in CalCoreSkeleton) | CalCoreSkeleton | [protected] |
mapCoreBoneName(int coreBoneId, const std::string &strName) | CalCoreSkeleton | |
~CalCoreSkeleton() | CalCoreSkeleton | [virtual] |