| - Cal3D 0.9 API Reference - |
| addAnimHelper(const std::string &strAnimName, int animId) | CalCoreModel | |
| addBoneHelper(const std::string &strBoneName, int boneId) | CalCoreModel | |
| addCoreAnimation(CalCoreAnimation *pCoreAnimation) | CalCoreModel | |
| addCoreMaterial(CalCoreMaterial *pCoreMaterial) | CalCoreModel | |
| addCoreMesh(CalCoreMesh *pCoreMesh) | CalCoreModel | |
| CalCoreModel() | CalCoreModel | |
| create(const std::string &strName) | CalCoreModel | |
| createCoreMaterialThread(int coreMaterialThreadId) | CalCoreModel | |
| destroy() | CalCoreModel | |
| getAnimId(const std::string &strAnimName) | CalCoreModel | |
| getBoneId(const std::string &strBoneName) | CalCoreModel | |
| getCoreAnimation(int coreAnimationId) | CalCoreModel | |
| getCoreAnimationCount() | CalCoreModel | |
| getCoreMaterial(int coreMaterialId) | CalCoreModel | |
| getCoreMaterialCount() | CalCoreModel | |
| getCoreMaterialId(int coreMaterialThreadId, int coreMaterialSetId) | CalCoreModel | |
| getCoreMesh(int coreMeshId) | CalCoreModel | |
| getCoreMeshCount() | CalCoreModel | |
| getCoreSkeleton() | CalCoreModel | |
| getUserData() | CalCoreModel | |
| loadCoreAnimation(const std::string &strFilename) | CalCoreModel | |
| loadCoreMaterial(const std::string &strFilename) | CalCoreModel | |
| loadCoreMesh(const std::string &strFilename) | CalCoreModel | |
| loadCoreSkeleton(const std::string &strFilename) | CalCoreModel | |
| m_animationHelper (defined in CalCoreModel) | CalCoreModel | [protected] |
| m_mapmapCoreMaterialThread (defined in CalCoreModel) | CalCoreModel | [protected] |
| m_pCoreSkeleton (defined in CalCoreModel) | CalCoreModel | [protected] |
| m_strName (defined in CalCoreModel) | CalCoreModel | [protected] |
| m_userData (defined in CalCoreModel) | CalCoreModel | [protected] |
| m_vectorCoreAnimation (defined in CalCoreModel) | CalCoreModel | [protected] |
| m_vectorCoreMaterial (defined in CalCoreModel) | CalCoreModel | [protected] |
| m_vectorCoreMesh (defined in CalCoreModel) | CalCoreModel | [protected] |
| saveCoreAnimation(const std::string &strFilename, int coreAnimtionId) | CalCoreModel | |
| saveCoreMaterial(const std::string &strFilename, int coreMaterialId) | CalCoreModel | |
| saveCoreMesh(const std::string &strFilename, int coreMeshId) | CalCoreModel | |
| saveCoreSkeleton(const std::string &strFilename) | CalCoreModel | |
| setCoreMaterialId(int coreMaterialThreadId, int coreMaterialSetId, int coreMaterialId) | CalCoreModel | |
| setCoreSkeleton(CalCoreSkeleton *pCoreSkeleton) | CalCoreModel | |
| setUserData(Cal::UserData userData) | CalCoreModel | |
| ~CalCoreModel() | CalCoreModel | [virtual] |
1.2.14
© 1997-2001
Dimitri van Heesch