- Cal3D 0.9 API Reference - |
CalBufferSource(void *inputBuffer) | CalBufferSource | |
mInputBuffer (defined in CalBufferSource) | CalBufferSource | [protected] |
mOffset (defined in CalBufferSource) | CalBufferSource | [protected] |
ok() const | CalBufferSource | [virtual] |
readBytes(void *pBuffer, int length) | CalBufferSource | [virtual] |
readFloat(float &value) | CalBufferSource | [virtual] |
readInteger(int &value) | CalBufferSource | [virtual] |
readString(std::string &strValue) | CalBufferSource | [virtual] |
setError() const | CalBufferSource | [virtual] |
~CalBufferSource() | CalBufferSource | [virtual] |