| - Cal3D 0.9 API Reference - |
| blendState(float weight, const CalVector &translation, const CalQuaternion &rotation) | CalBone | |
| CalBone() | CalBone | |
| calculateBoundingBox() | CalBone | |
| calculateState() | CalBone | |
| clearState() | CalBone | |
| create(CalCoreBone *pCoreBone) | CalBone | |
| destroy() | CalBone | |
| getBoundingBox() | CalBone | |
| getCoreBone() | CalBone | |
| getRotation() | CalBone | |
| getRotationAbsolute() | CalBone | |
| getRotationBoneSpace() | CalBone | |
| getTransformMatrix() | CalBone | |
| getTranslation() | CalBone | |
| getTranslationAbsolute() | CalBone | |
| getTranslationBoneSpace() | CalBone | |
| lockState() | CalBone | |
| m_accumulatedWeight (defined in CalBone) | CalBone | [protected] |
| m_accumulatedWeightAbsolute (defined in CalBone) | CalBone | [protected] |
| m_boundingBox (defined in CalBone) | CalBone | [protected] |
| m_pCoreBone (defined in CalBone) | CalBone | [protected] |
| m_pSkeleton (defined in CalBone) | CalBone | [protected] |
| m_rotation (defined in CalBone) | CalBone | [protected] |
| m_rotationAbsolute (defined in CalBone) | CalBone | [protected] |
| m_rotationBoneSpace (defined in CalBone) | CalBone | [protected] |
| m_transformMatrix (defined in CalBone) | CalBone | [protected] |
| m_translation (defined in CalBone) | CalBone | [protected] |
| m_translationAbsolute (defined in CalBone) | CalBone | [protected] |
| m_translationBoneSpace (defined in CalBone) | CalBone | [protected] |
| setCoreState() | CalBone | |
| setCoreStateRecursive() | CalBone | |
| setRotation(const CalQuaternion &rotation) | CalBone | |
| setSkeleton(CalSkeleton *pSkeleton) | CalBone | |
| setTranslation(const CalVector &translation) | CalBone | |
| ~CalBone() | CalBone | [virtual] |
1.2.14
© 1997-2001
Dimitri van Heesch