- Cal3D 0.9 API Reference - |
blend(float weight, float delay) | CalAnimationCycle | |
CalAnimation() | CalAnimation | [protected] |
CalAnimationCycle() | CalAnimationCycle | |
create(CalCoreAnimation *pCoreAnimation) | CalAnimationCycle | [virtual] |
destroy() | CalAnimationCycle | [virtual] |
getCoreAnimation() | CalAnimation | |
getState() | CalAnimation | |
getTime() | CalAnimation | |
getType() | CalAnimation | |
getWeight() | CalAnimation | |
m_pCoreAnimation (defined in CalAnimation) | CalAnimation | [protected] |
m_state (defined in CalAnimation) | CalAnimation | [protected] |
m_targetDelay (defined in CalAnimationCycle) | CalAnimationCycle | [protected] |
m_targetWeight (defined in CalAnimationCycle) | CalAnimationCycle | [protected] |
m_time (defined in CalAnimation) | CalAnimation | [protected] |
m_timeFactor (defined in CalAnimation) | CalAnimation | [protected] |
m_type (defined in CalAnimation) | CalAnimation | [protected] |
m_weight (defined in CalAnimation) | CalAnimation | [protected] |
setAsync(float time, float duration) | CalAnimationCycle | |
setTime(float time) | CalAnimation | |
State enum name (defined in CalAnimation) | CalAnimation | |
STATE_ASYNC enum value (defined in CalAnimation) | CalAnimation | |
STATE_IN enum value (defined in CalAnimation) | CalAnimation | |
STATE_NONE enum value (defined in CalAnimation) | CalAnimation | |
STATE_OUT enum value (defined in CalAnimation) | CalAnimation | |
STATE_STEADY enum value (defined in CalAnimation) | CalAnimation | |
STATE_SYNC enum value (defined in CalAnimation) | CalAnimation | |
Type enum name (defined in CalAnimation) | CalAnimation | |
TYPE_ACTION enum value (defined in CalAnimation) | CalAnimation | |
TYPE_CYCLE enum value (defined in CalAnimation) | CalAnimation | |
TYPE_NONE enum value (defined in CalAnimation) | CalAnimation | |
TYPE_POSE enum value (defined in CalAnimation) | CalAnimation | |
update(float deltaTime) | CalAnimationCycle | |
~CalAnimation() | CalAnimation | [virtual] |
~CalAnimationCycle() | CalAnimationCycle | [virtual] |