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buffersource.h

00001 //****************************************************************************//
00002 // buffersource.h                                                            //
00003 // Copyright (C) 2001-2003 Bruno 'Beosil' Heidelberger                       //
00004 //****************************************************************************//
00005 // This library is free software; you can redistribute it and/or modify it    //
00006 // under the terms of the GNU Lesser General Public License as published by   //
00007 // the Free Software Foundation; either version 2.1 of the License, or (at    //
00008 // your option) any later version.                                            //
00009 //****************************************************************************//
00010 
00011 #ifndef CAL_BUFFERSOURCE_H
00012 #define CAL_BUFFERSOURCE_H
00013 
00014 //****************************************************************************//
00015 // Includes                                                                   //
00016 //****************************************************************************//
00017 
00018 #include "cal3d/global.h"
00019 #include "cal3d/datasource.h"
00020 #include <istream>
00021 
00030 class CAL3D_API CalBufferSource : public CalDataSource
00031 {
00032 public:
00033    CalBufferSource(void* inputBuffer);
00034    virtual ~CalBufferSource();
00035 
00036    virtual bool ok() const;
00037    virtual void setError() const;
00038    virtual bool readBytes(void* pBuffer, int length);
00039    virtual bool readFloat(float& value);
00040    virtual bool readInteger(int& value);
00041    virtual bool readString(std::string& strValue);
00042 
00043 protected:
00044 
00045    void* mInputBuffer;
00046    unsigned int mOffset;   
00047 
00048 private:
00049    CalBufferSource(); //Can't use this
00050 };
00051 
00052 #endif

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